Showing posts with label Skills. Show all posts
Showing posts with label Skills. Show all posts

Saturday, December 11, 2010

Shaiya Hunter – Archer Skills

Hunter – Archer Skills

Passive Skills

Body Training
freetoplaymmorpgs
Level 1 ability that raises basic physical attack power by 9
Level 2 raises basic physical attack power by 18
Level 3 raises basic physical attack power by 27

Bow Power Up

Level 1 ability that raises the player’s attack power by 5 when a Bow is equipped
Level 2 raises attack power by 12 when a Bow is equipped
Level 3 raises attack power by 20 when a Bow is equipped

Projectile Power up

Level 1 ability that raises the player’s attack power by 5 when a Cross Bow or Throwing Weapon is equipped
Level 2 raises the attack power by 12 when a Cross Bow or Throwing Weapon is equipped
Level 3 raises the attack power by 20 when a Cross Bow or Throwing Weapon is equipped

Relax Body
freetoplaymmorpgs
Level 1 ability that regenerates HP,MP and SP by 4% each for 3 seconds during the break
Level 2 regenerates HP,MP, and SP by 6% each for 3 seconds during the break
Level 3 regenerates HP,MP, and SP by 8% each for 3 seconds during the break

Backpack Upgrade

Level 1 ability that raises the limit of purchasing Backpacks to 3
Level 2 raises the limit of purchasing Backpacks to 4
Level 3 raises the limit of purchasing Backpacks to 5

Interpretation

Level 1 allows the player to understand 30% of what an opponent says
Level 2 allows the player to understand 60% of what an opponent says
Level 3 allows the player to understand everything an opponent says

Bow Mastery

Level 1 ability that increases the player’s attacking speed by one level when a bow is equipped
Level 2 ability that increases the player’s attacking speed by one level when a bow is equipped

Projectile Mastery
freetoplaymmorpgs
Level 1 ability that increases the player’s attacking speed by one level when a throwing weapon or crossbow is equipped
Level 2 ability that increases the player’s attacking speed by one level when a throwing weapon or crossbow is equipped

Basic Skills

Sharp Shooter

Level 1 disposable MP:60,SP:5 Buff that increases shooting accuracy by 5% for 5 minutes
Level 2 disposable MP:144,SP:20 Buff that increases shooting accuracy by 12% for 5 minutes
Level 3 disposable MP:400,SP:45 Buff that increases shooting accuracy by 21% for 5 minutes

Slow
De-buff that decreases an opponent’s moving and attack speed

Level 1 disposable SP: 80, Recharge: 60 sec, Range: 24m, abnormal condition.: Slow – 6 seconds with 70% success rate
Level 2 disposable SP: 200, Recharge: 60 sec, Range: 24m, abnormal condition.: Slow – 9 seconds with 70% success rate
Level 3 disposable SP: 315, Recharge: 60 sec, Range: 24m, abnormal condition.: Slow – 12 seconds with 70% success rate

Long Range

Level 1 disposable MP:65,SP:5 Buff that increases the range of attack by 3 meters for 5 minutes
Level 2 disposable MP:140,SP:15 Buff that increases the range of attack by 4 meters for 5 minutes
Level 3 disposable MP:244,SP:30 Buff that increases the range of attack by 5 meters for 5 minutes
freetoplaymmorpgs
Shot Pointer
De-buff that decreases an opponent’s shooting defence power

Level 1 disposable MP: 5 P: 35, Recharge 30 sec, Range: 27m – decrease by: 25 points for 30 sec
Level 2 disposable MP: 25 P: 85, Recharge 30 sec, Range: 29m – decrease by: 50 points for 30 sec
Level 3 disposable MP: 30 SP115, Recharge 30 sec, Range: 32m – decrease by: 75 points for 30 sec

Big Coup Buff
that helps the player to successfully accomplish physical and shooting attack regardless of the targets DEX

Level 1 disposable MP: 35 SP: 80, Recharge 600 seconds, Duration 30 sec
Level 2 disposable MP:50 SP:115, Recharge 600 seconds, Duration 40 sec
Level 3 disposable MP:65 SP:150, Recharge 600 seconds, Duration 1 minute

Misfortune AoL only (Hard Mode+)
De-buff that decreases an opponent’s LUC by a certain amount of time for 30 seconds
freetoplaymmorpgs
Level 1 disposable MP:20,SP:110, Range 24, abnormal condition.: bad luck, LUC Decrease: 15 points
Level 2 disposable MP:40,SP:210, Range 24, abnormal condition.: bad luck, LUC Decrease: 35 points
Level 3 disposable MP:60,SP:320, Range 24, abnormal condition.: bad luck, All Enemy’s Distance: 10m, LUC Decrease: 55 points

Blunt UoF only (Hard Mode+)
De-buff that decreases an opponent’s DEX by a certain amount of time for 30 seconds

Level 1 disposable MP:20,SP:110, Range 24, abnormal condition:DEX Decrease: 15 points
Level 2 disposable MP:40,SP:210, Range 24, abnormal condition: DEX Decrease: 35 points
Level 3 disposable MP:60,SP:320, Range 24, abnormal condition: All Enemy’s Distance: 10m, DEX Decrease: 55 points

COMBAT SKILLS

Piercing shot shooting skill that wounds the target for Damage and pauses it for Time, regardless of its defence power
freetoplaymmorpgs
Level 1 disposable SP: 45, Recharge: 30 sec, Range: 24m, Damage: 58, Pause Time: 3 sec
Level 2 disposable SP: 105, Recharge: 30 sec, Range: 24m, Damage: 112, Pause Time: 3 sec
Level 3 disposable SP: 180, Recharge: 25 sec, Range: 24m, Damage: 239, Pause Time: 3 sec

Rapid Shot
Shooting skill that rapidly shoots arrows, each equal to the player’s shooting attack power

Level 1 disposable SP: 45 Recharge: 20 sec, Range: 24m, # of Arrows: 2
Level 2 disposable SP: 90 Recharge: 20 sec, Range: 24m, # of Arrows: 3
Level 3 disposable SP: 200 Recharge: 20 sec, Range: 24m, # of Arrows: 3, Damage 15 on each successful shot

Wide Shot
Bow skill that shoots several arrows at once against enemies with a distance of the target and deals the players attack damage

Level 1 disposable SP: 100, Recharge: 20 sec, Range 24m, Distance of Wide Shot 6 meters
Level 2 disposable SP: 150, Recharge: 20 sec, Range 24m, Distance of Wide Shot 10 meters
Level 3 disposable SP: 235, Recharge: 20 sec, Range 24m, Distance of Wide Shot 14 meters

Ballista Shot
Projectile skill that deals the player’s attack damage to enemies within a distance. Must have throwing weapon or Crossbow equipped
freetoplaymmorpgs
Level 1 disposable SP: 100, Recharge: 20 sec, Range: 24m, Distance of Ballista Shot 6 meters
Level 2 disposable SP: 150, Recharge: 20 sec, Range: 24m, Distance of Ballista Shot 10 meters
Level 3 disposable SP: 235, Recharge: 20 sec, Range: 24m, Distance of Ballista Shot 14 meters

Sustain Shot
Shooting skill that wounds the target for a % of its current HP every cycle for a # of seconds that will consume % of its HP

Level 1 disposable SP:60, Recharge: 30 sec, Range: 24m, abnormal condition: dying, Wounds:2%, Cycle: 40 sec, HP: 21%
Level 2 disposable SP:120, Recharge: 30 sec, Range: 24m, abnormal condition: dying, Wounds:3%, Cycle: 40 sec, HP: 31%
Level 3 disposable SP:165, Recharge: 30 sec, Range: 24m, abnormal condition: dying, Wounds: 3%,Cycle: 60 sec, HP: 44%

Nailed Shot
Shooting skill that uses a Bow, Throwing Weapon, or Cross Bow to deal damage over a certain amount of seconds

Level 1 disposable SP: 60, Recharge: 15 sec, Range: 24m, Damage: 168 over 12 seconds
Level 2 disposable SP: 110, Recharge: 15 sec, Range: 24m, Damage: 384 over 12 seconds
Level 3 disposable SP: 145, Recharge: 15 sec, Range: 24m, Damage: 580 over 12 seconds
freetoplaymmorpgs
Mana Shot
Shooting skill that wounds the target for basic damage plus MP damage. It doesn’t affect Monsters

Level 1 disposable MP: 15 SP: 60, Range 24m, MP Damage: 194
Level 2 disposable MP: 25 SP: 100, Range 24m, MP Damage: 350
Level 1 disposable MP: 35 SP: 150, Range 24m, MP Damage: 631

Slump Shot
De-buff that deals basic shooting damage and drops STR and REC for a specific amount of time – LVL 2&3 decrease attack speed also

Level 1 MP:53 SP:123, Recharge: 25 sec, Range: 24m, abnormal condition.: dull, STR: 18, REC: 9 for 15 sec
Level 2 MP:108 SP:212, Recharge: 25 sec, Range: 24m, abnormal condition.: dull, STR: 30, REC: 15 for 15 sec
Level 3 MP:177 SP:302, Recharge: 25 sec, Range: 24m, abnormal condition.: dull, STR: 41, REC: 21 for 30 sec

Jumping Airshot
Shooting skill that Jumps up and shoots from a certain distance away. Deals damage regardless of the opponent’s defence power.
Only usable when equipped with bow.

Level 1 disposable SP: 360, Recharge: 30 sec, Range 27m, Distance 27 meters, Damage 270
Level 2 disposable SP: 440, Recharge: 30 sec, Range 28m, Distance 28 meters, Damage 500
Level 3 disposable SP: 560 Recharge: 30 sec, Range 30m, Distance 30 meters, Damage 1270
freetoplaymmorpgs
Shower Time (HARD MODE SKILL +)
Shooting skill that wounds enemies within a distance for the players attack power plus damage.
Only usable when equipped with a Bow.

Level 1 disposable MP: 165 SP: 415, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +306
Level 2 disposable MP: 230 SP: 525, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +451
Level 3 disposable MP: 320 SP: 670, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +671

Bloody Shower (HARD MODE SKILL +)
Shooting skill that wounds enemies within a distance for the players attack power plus damage.
Only usable when equipped with a Cross Bow or Throwing Weapon.

Level 1 disposable MP: 165 SP: 415, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +306
Level 2 disposable MP: 230 SP: 525, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +451
Level 3 disposable MP: 320 SP: 670, Recharge 600sec, Range: 24m, Distance: 10m, Damage: +671
freetoplaymmorpgs
Magic Defy (ULTIMATE SKILL)

Skill that avoids the next magic attacks that would hit the player, but expires after 5 minutes. Some spells aren’t affected
Level 1 disposable MP:75,SP:120, Recharge 300 sec, Avoid Magic Attacks: 2
Level 2 disposable MP:140,SP:280, Recharge 300 sec, Avoid Magic Attacks: 3
Level 3 disposable MP:240,SP:430, Recharge 300 sec, Avoid Magic Attacks: 5

Flash Attack (ULTIMATE SKILL)
Buff that increases every weapon’s attacking speed by one level for a certain amount of time

Level 1 disposable MP: 100 SP: 185, Recharge: 600sec, Duration: 30 Seconds
Level 2 disposable MP: 145 SP: 285, Recharge: 600sec, Duration: 45 Seconds
Level 3 disposable MP: 195 SP: 360, Recharge: 600sec, Duration: 1 Minute

SPECIAL SKILLS Normal +

Marksman Song
Party buff that increases shooting attack and defence power of party members within a distance of the player by a # of points for 10 min
Level 1 disposable MP: 95 SP: 85, Members with 100 meters, Defence Power +7 points
Level 2 disposable MP: 220 SP: 210, Members with 100 meters, Defence Power +14 points
Level 3 disposable MP: 400 SP: 330, Members with 100 meters, Defence Power +39 points
freetoplaymmorpgs
Bull’s Eye
Shooting skill that deals the player’s shoot attack plus a # of point damage

Level 1 disposable SP: 49 Recharge: 25 sec, Range: 24m, Damage +10
Level 2 disposable SP: 104 Recharge: 20 sec, Range: 24m, Damage +92
Level 3 disposable SP: 225 Recharge: 15 sec, Range: 24m, Damage +208

Potential Viable
Passive ability that increases the player’s moving speed by one level and critical hit rate.
Automatically triggered when HP falls below certain %, recharges after 3 minutes

Level 1 Critical hit rate: 8% for 30 seconds. Trigger at 8% of HP
Level 2 Critical hit rate: 15% for 30 seconds. Trigger at 10% of HP
Level 3 Critical hit rate: 25% for 30 seconds. Trigger at 12% of HP

Absolute Attack
Shooting skill that cuts down an opponent’s HP by a % regardless of its defence power. Its effect is restricted to some Monsters

Level 1 disposable SP: 230, Recharge: 300sec, Range: 24m, abnormal condition: dying, HP Cut%: 10
Level 2 disposable SP: 370, Recharge: 300sec, Range: 24m, abnormal condition: dying, HP Cut%: 15
Level 3 disposable SP: 550, Recharge: 300sec, Range: 24m, abnormal condition: dying, HP Cut%: 20

Dragnet
Skill that casts an invisible Dragnet that wounds any enemy within specific meters for damage.
Unable to set more than two at a time and disappear after 3 minutes
freetoplaymmorpgs
Level 1 disposable MP: 60 SP: 80, Recharge: 180sec, abnormal Condition: dying, Distance: 2m, Damage: 1000
Level 2 disposable MP: 80 SP: 100, Recharge: 180sec, abnormal Condition: dying, Distance: 2m, Damage: 1500
Level 3 disposable MP: 120 SP: 140, Recharge: 180sec, abnormal Condition: dying, Distance: 2m, Damage: 2000

Mana Decay
Skill that blows away a % of the target’s max by spending the entire player’s MP. Only usable when equipped with melee weapons.
It doesn’t affect Monsters

Level 1 disposable MP spend all, Recharge: 600sec, Range 2m, MP Damage %: 50
Level 2 disposable MP spend all, Recharge: 600sec, Range 2m, MP Damage %: 70
Level 3 disposable MP spend all, Recharge: 600sec, Range 2m, MP Damage %: 90

Nuke Shot (HARD MODE +)
Powerful Shooting skill that deals 2 times the player’s attack power and stuns the target for 5 seconds

Level 1 disposable MP: 570 SP: 1230, Cast time: 2sec, Recharge: 900sec, Range 22m
Level 2 disposable MP: 750 SP: 1500, Cast time: 1.5sec, Recharge: 900sec, Range 22m

Sleeper Ban (HARD MODE +)
Skill that makes enemies Sleep for a number of seconds with a melee attack. Only able to us it with Archer’s One-Handed Sword or
Hunter’s Two-handed Axe. The affect targets fall asleep but will be awakened when damaged

Level 1 disposable MP: 72 SP: 165, Recharge 60sec, Range: 2m, abnormal Condition: sleep, Sleep time: 6 sec
Level 2 disposable MP: 117 SP: 220, Recharge 55sec, Range: 2m, abnormal Condition: sleep, Sleep time: 8 sec
Level 3 disposable MP: 154 SP: 266, Recharge 50sec, Range: 2m, abnormal Condition: sleep, Sleep time: 10 sec
freetoplaymmorpgs
Pantera Vision (ULTIMATE MODE)
Powerful Shooting skill that deals a % of damage of the selected target’s max HP. Its effect is limited to some Monsters

Level 1 disposable MP: 800 SP: 1650, Cast time: 1sec, Recharge: 600sec Range: 30m, abnormal condition: death HP Damage: 88%

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Credits go to ShaiyaGamer for putting this together!


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Monday, November 29, 2010

Ranger/Assassin Guide w/ Skills

Ranger/Assassin Guide w/ Skills

Alliance of Light: Ranger
Union of Fury: Assassin (just replace ranger with assassin and UoF with AoL)

Description:

One of the most versatile classes, rangers are a class based on evading the physical attacks of other melee classes while doing damage with daggers, claws, or reverse swords. They can also set traps, become invisible, transform, and disguise themselves to conform to a variety of situations. Rangers are also the only class that have the sprint skill that allows them to run faster either to travel or in battle. Many of these traits make this class invaluable in pvp as a support character that works behind the brute force and as a character that can solo in PvE without the requirement of a party.

Builds:

Most ranger builds are based on dexterity, strength, luck, or a combination of these three. Remember that with every level gain, rangers get 1 stat point into dexterity automatically.

Dexterity is extremely important to a ranger because it affects the evasion rate and determines the amount of sp you have.

Strength determines the base damage the character makes with each hit.

Luck determines the chance of critical and how much it is. Take care that luck is step based in terms of criticals, and it might take a lot of stat points in order to see a huge difference.

Common builds include: Str/Dex, Luck/Dex and full Dex.

Rangers also get buffs that increase Dexterity and Luck, so you can take that into account when determining how to distribute stat points.

Weapons:

Rangers get a choice of 3 types of weapons: daggers, claws, and reverse swords.

Daggers: fastest base attack speed (fast), increase damage with passive skill.

Claws (also called knuckles): highest constant damage per hit (range of max-min damage is less, resulting in more constant damage), base attack speed is a bit fast, increase damage and increase attack speed with passive skill

Reverse Sword: highest chance of critical (perhaps due to animation?), base attack speed is a bit fast, increase damage and increase attack speed with passive skill

After passive skills claws/reverse swords attack at very fast attack speed.

For passive skills, claws and reverse swords are grouped together as “Rogue Weapons,” so the passive skill applies to both weapons.

The ranger epic weapon quest gives you a reverse sword.
The assassin epic weapon quest gives you a claw/knuckle.

Skills

Italics: category of skill
> denotes skill
#: level you get it
// #: skills points required

Passive

> Muscle Training: increases physical attack
1: by 10 // 2
28: by 20 // 3
49: by 35 // 4
Comment: get it

> Dagger Weapon Power Up: increases attack when using dagger
5: by 5 // 2
16: by 12 // 3
25: by 20 // 4
Comment: only if you’re planning on using dagger forever

> Rogue Weapon Power Up: increases attack when using either claw or reverse sword
5: by 5 // 2
16: by 12 // 3
25: by 20 // 4
Comment: if you’re planning on using reverse sword or claw

> Relax Body: increases restoration of hp, sp, and mp during a break greater than 3 secs
6: 4% // 2
15: 6% // 2
26: 8% // 2
Comment: if you want, probably get at least lvl 1

> Evasion Ascent: increases rate of evasion for physical attacks
10: 8% // 3
25: 15% // 4
41: 22% // 5
Comment: evasion is important to a ranger- thus, get it!

> Backpack Upgrade: increases the amount of backpacks you can carry for your loot
12: max 3 // 1
26: max 4 // 2
46: max 5 // 2
Comment: if you want, not extremely necessary

> Interpretation: understand what UoF is saying
13: 30% // 1
22: 60% // 2
51: 100% // 2
Comments: depends on how hardcore of a pvp player you are

> Rogue Weapon Mastery: increases attack speed of claws and reverse swords
14: increases from a bit fast to fast // 3
35: increases from fast to very fast // 5
Comment: only if you are planning on using claws or reverse swords

Basic

> Fatal Hit: basic attack skill, does base attack plus 10 damage. other skills can be activated during its recharge time.
1: 3 sec recharge time // 3
14: 8 sec recharge time // 3
30: 12 sec recharge time //3
Comment: a must if you plan on using ANY of the combat skills pretty much. how high of a lvl to get depends on whether you want to use fatal hit after every combat chain.

> Agility: increases dexterity for 5 mins (buff)
3: by 20 // 2
17: by 40 // 2
30: by 60 // 3
Comment: an absolute must

> Sprinter: increases moving speed. unable to use stealth, transformation, and disguise
Recharge time: 300 sec
9: 1 min, self only // 4
21: 1 min, self and party // 6
41: 2 min, self and party // 6
Comment: recommended at least lvl 1 so you can move faster for those long walks > <

> Big Coup: ignores the opponent’s dexterity during battle
Recharge time: 600 sec
19: lasts 30 secs // 3
38: lasts 40 secs // 3
57: lasts 60 secs // 4
Comment: can be useful, I guess?

Combat

Note: Ranger combat skills have to be used in a chain and in a specific order

The chain usually goes something like this:

Fatal Hit > 1st skill of chain #1 > 2nd skill of chain #1 > 3rd skill of chain #1 > 1st skill of chain #2 > 2nd skill of chain #2 > etc.

examples:

Fatal Hit > Halt Kick (chain 1) > Stun Crash (chain 1) > Tetanus (chain 2) > Aggravation (chain 2) > Slasher (chain 2)

Fatal Hit > Halt Kick > Stun Crash > Halt Kick > Stun Crash

If one skill misses, you can still continue the chain.

The next skill in the chain must be activated before the recharge time for previous one is over.

Longer recharge times for Fatal Hit means the longer you can go without using Fatal hit again

example:

short recharge time: Fatal Hit > Halt Kick > Stun Crash > Fatal Hit > Tetanus > Aggravation > Slasher

longer recharge time: Fatal Hit > Halt Kick > Stun Crash > Tetanus > Aggravation > Slasher

Three basic chains:

Fatal Hit > Tetanus > Aggravation > Slasher (the damage chain)

Fatal Hit > Halt Kick > Stun Crash > Phantom Assault (the stun chain)

Fatal Hit > Drag Down > Venom Crash > Gruesome Attack (the debuff/damage over time chain)

Which skills you get depends on what you want your ranger to do.

It’s difficult to max out all the skills for all three chains (normal mode at least).

> Tetanus: reduces physical defense of opponent while doing base damage (can critical)
Recharge time: 3 secs
Chain: Fatal Hit > Tetanus > Aggravation > Slasher
2: by 8 for 30 secs // 2
13: by 20 for 40 secs // 3
29: by 40 for 60 secs // 3

> Halt Kick: does fixed damage and prevents the opponent from casting spells
Recharge time: 3 secs
Chain: Fatal Hit > Halt Kick > Stun Crash > Phantom Assault
4: 54 damage, lasts 7 secs // 3
15: 104 damage, lasts 9 secs // 3
31: 212 damage, lasts 12 secs // 3

> Drag Down: debuff skill. does base damage and reduces opponent’s amount of sp and mp for 75 secs.
Recharge time: 3 secs
Chain: Fatal hit > Drag Down > Venom Crash > Gruesome Attack
6: reduce by 50% // 3
19: reduce by 75% // 3
32: reduce by 100% //4

> Stun Crash: stun skill, does fixed damage and stuns opponent for 4 secs
Recharge time: 3 secs
Chain: Fatal Hit > Halt Kick > Stun Crash > Phantom Assault
7: 33 damage, 3 secs to activate Phantom Asssault // 5
29: 130 damage, 5 secs to activate Phantom Assault // 6
51: 277 damage, 7 secs to activate Phantom Assault // 7

> Stealth: invisibility skill that lasts for 60 secs. unable to use Sprinter skill or run. Released if you attack or are attack. Renders you invisible to animals and UoF, people on AoL can see you.
8: recharge time is 600 secs // 3
20: shorter recharge time // 3
33: shorter recharge time // 4

> Trap: sets an invisible trap that activates when opponent gets near a certain distance, does fixed damage. reveals people who are invisible if they step on it.
10: 250 damage, within 2m // 3
20: 450 damage, within 6m // 3
40: 900 damage, within 8m // 4

> Aggravation: does base damage plus additional damage. can critical.
Recharge time: 3 secs
Chain: Fatal Hit > Tetanus > Aggravation > Slasher
11: additional 53 damage // 3
27: additional 133 damage // 3
38: additional 214 damage //4

> Venom Crash: poison skill that reduces hp of opponent over 15 secs
Recharge time: 3 secs
Chain: Fatal Hit > Drag Down > Venom Crash > Gruesome Attack
18: 10% hp // 4
28: 15% hp // 4
39: 20% hp // 4

Special

> Incantation: party buff skill that increases luck for 10 minutes
Range: party members within 100m
7: by 18 // 2
24: by 45 // 3
53: by 90 // 4
Comment: get it.

> Potential Nimble: passive skill that kicks in when you have low hp and increases rate of evasion and hit rate for 30 secs (physical attacks only)
17: hp below 10%, increases by 8% // 1
29: hp below 15%, increases by 15% // 2
50: hp below 20%, increases by 25% // 3
Comment: could potentially save your butt, but not really important

> Transformation: changes appearance to an animal (usually a chicken). released if you attack or are attacked.
Recharge time: 600 secs
21: lasts 3 mins // 3
31: lasts 4 mins // 4
42: lasts 5 mins // 5
Comment: can be used as an alternative to stealth in PvE. in pvp can be used as a distraction really. (everyone knows that chicken isn’t really a chicken…xD )

> Slasher: does your base damage and additional damage. can critical.
Recharge time: 45 secs
Chain: Fatal Hit > Tetanus > Aggravation > Slasher
22: 2x base damage // 4
37: 2x base damage plus 80 damage // 4
54: 3x base damage plus 80 damage // 6

> Disguise: changes your appearance to that of UoF. released if you attack or are attacked.
Recharge time: 600 secs
23: lasts 3 mins // 4
34: lasts 5 mins // 4
45: lasts 10 mins // 4
Comment: only useful in pvp.

> Perfect Positioning: increases critical hit rate and evasion rate for physical attacks for 30 secs
Recharge time: 300 secs
33: crit rate 15%, evasion 7% // 6
44: crit rate 27%, evasion 13% // 7
55: crit rate 39%, evasion 20% // 8

> Mana Decay: decreases amount of mana an opponent has by expending all of the player’s mana. cannot be used against monsters.
Recharge time: 600 secs
36: decrease by 50% // 4
46: decrease by 70% // 5
56: decrease by 90% // 6

> Phantom Assault: base damage and stun
Recharge time: 45 secs
Chain: Fatal Hit > Halt Kick > Stun Crash > Phantom Assault
36: 3 secs // 4
47: 5 secs // 4
57: 8 secs // 6

> Gruesome Attack: ignores defense of opponent to inflict damage on opponent’s hp. cannot be used against monsters.
Recharge time: 120 secs
Chain: Fatal Hit > Drag Down > Venom Crash > Gruesome Attack
38: 20% of opponent’s hp // 4
47: 25% of opponent’s hp // 4
58: 30% of opponent’s hp // 5

Thanks to:
csquares
Auraline
———————————————
Credits go to woleen for putting this together!


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Shaiya Human Priest/Vail Oracle Skills

HUMAN PRIEST /// VAIL ORACLE SKILLS

Mage’s spell will be disrupted if someone attack him when he’s casting a spell. However spell with casting time = 0 cannot be disrupted.

+++ Passive Skills +++


Power Short Sword : Increases physical damage when using short Short Sword — 1 handed
Skill level 1:Increases Short Sword Attack Power by 5 ( Level Needed 5 – Stat point needed 2 )
Skill level 2:Increases Short Sword Attack Power by 12 ( Level Needed 16 – Stat point needed 3 )
Skill level 3:Increases Short Sword Attack Power by 20 ( Level Needed 25 – Stat point needed 4 )


Invocation : Increase mana limit.
Skill level 1: Mana increases by 110 ( Level Needed 5 – Stat point needed 2 )
Skill level 2: Mana increases by 255 ( Level Needed 16 – Stat point needed 3 )
Skill level 3: Mana increases by 448 ( Level Needed 25 – Stat point needed 4 )


Relax : Increases hp/mp/statima regen rate while sitting ( also while not sitting but not much )
Skill level 1:Increases hp/mp/statima regen rate by 4% every 3 seconds ( Level Needed 6 – Stat point needed 1 )
Skill level 2:Increases hp/mp/statima regen rate by 6% every 3 seconds ( Level Needed 15 – Stat point needed 2 )
Skill level 3:Increases hp/mp/statima regen rate by 8% every 3 seconds ( Level Needed 26 – Stat point needed 2 )


Language mastery : player can understand/read enemy language
Skill level 1: 30% of enemy language ( Level Needed 13 – Stat point needed 1 )
Skill level 2: 60% of enemy language ( Level Needed 22 – Stat point needed 2 )
Skill level 3: 100% of enemy language ( Level Needed 51 – Stat point needed 2 )


Backpack Upgrade : adds 1 more backpack
Skill level 1:Adds 1 more Backpack ( Level Needed 20 – Stat point needed 3 )
Skill level 2:Adds 1 more Backpack ( Level Needed 36 – Stat point needed 6 )
Skill level 3:Adds 1 more Backpack ( Level Needed 51 – Stat point needed 9 )

+++ Basic Skills +++


==Magic Bolt : Long range magic attack << Non elemental, casting time = 0 second, Delay = ??? second >>
Skill level 1: Additional Damage 29 ( Level Needed 1 – Stat point needed 2 )
Skill level 2: Additional Damage 60 ( Level Needed 10 – Stat point needed 2 )
Skill level 3: Additional Damage 118 ( Level Needed 20 – Stat point needed 3 )


==Soul Barrier : Creates a temporary Physical armmor for 5 minutes << casting time = 0 second, Delay = ??? second >>
Skill level 1: Additional Physical Defense 12, also there’re 2% you can dodge enemy physical attack ( Level Needed 2 – Stat point needed 3 )
Skill level 2: Additional Physical Defense 24, also there’re 4% you can dodge enemy physical attack ( Level Needed 17 – Stat point needed 4 )
Skill level 3: Additional Physical Defense 47, also there’re 7% you can dodge enemy physical attack ( Level Needed 34 – Stat point needed 4 )


==Frostbite : Long range magic attack << elemental : Water, casting time = ??? second, Delay = ??? second >>
Skill level 1: Additional Damage 34 , target move speed decreases by 1 level for 3 seconds ( Level Needed 3 – Stat point needed 2 )
Skill level 2: Additional Damage 80, target move speed decreases by 1 level for 5 seconds ( Level Needed 14 – Stat point needed 3 )
Skill level 3: Additional Damage 175, target move speed decreases by 1 level for 7 seconds ( Level Needed 27 – Stat point needed 3 )


==True Sight : Detects invisible enemy in 30 seconds << casting time = ??? second, Delay = ??? second >>
Skill level 1: Radius 5m ( Level Needed 8 – Stat point needed 2 )
Skill level 2: Radius 10m ( Level Needed 23 – Stat point needed 3 )
Skill level 3: Radius 15m ( Level Needed 36 – Stat point needed 3 )

[img][/img] <– I dont have this skill image.
Cure : Remove debuff casted on Target << casting time = 0 second, Delay = ??? second >>
Skill level 1: remove debuff casted on Target , Higher Skill level—> can remove more kinds of debuff ( Level Needed 9 – Stat point needed 3 )
Skill level 2: remove debuff casted on Target , Higher Skill level—> can remove more kinds of debuff ( Level Needed 19 – Stat point needed 3)
Skill level 3: remove ALL debuff casted on Target, ( Level Needed 34 – Stat point needed 3 )


Energy Bolt : Long range magic attack << Non elemental, casting time = 0 second, Delay = ??? second >>
Skill level 1: Additional Damage 130 ( Level Needed 14 – Stat point needed 3 )
Skill level 2: Additional Damage 217 ( Level Needed 24 – Stat point needed 3 )
Skill level 3: Additional Damage 343 ( Level Needed 34 – Stat point needed 4 )


Statima Burn : Slowly decreases target statima << casting time = ??? second, Delay = ??? second >>
Skill level 1: Decreases total 470 statima during 30 seconds ( Level Needed 16 – Stat point needed 3 )
Skill level 2: Decreases total 730 statima during 30 seconds ( Level Needed 28 – Stat point needed 3 )
Skill level 3: Decreases total 1100 statima during 30 seconds ( Level Needed 40 – Stat point needed 3 )
free to play mmorpgs
+++ Combat Skills +++
free to play mmorpgs

==Heal : Heals target << casting time = ??? second, delay = ??? second>>
Skill level 1: Additional Hp 60 ( Level Needed 2 – Stat point needed 2 )
Skill level 2: Additional Hp 130 ( Level Needed 11 – Stat point needed 3 )
Skill level 3: Additional Hp 300 ( Level Needed 26 – Stat point needed ? )
** Note: Hp healed = Your Wisdom x 2 + addition Hp from skill **


==Spirit Barrier : Creates a temporary shield that protect you form ANY KIND OF magical attack. << casting time = 0 second,delay =???second >>
Skill level 1: Skill auto dissapear after absorbed 2 magical attack, Duration = ??? ( Level Needed 4 – Stat point needed 3 )
Skill level 2: Skill auto dissapear after absorbed 3 magical attack, Duration = ??? ( Level Needed 17 – Stat point needed 3 )
Skill level 3: Skill auto dissapear after absorbed 4 magical attack, Duration = ??? ( Level Needed 30 – Stat point needed ? )


==Self Heal : heals your self instantly << casting time = 0 second, delay = ??? second >> [[ Ultimate mode special skill ]]
Skill level 1: Additional Hp 75 ( Level Needed 4 – Stat point needed 4 )
Skill level 2: Additional Hp 230 ( Level Needed 21 – Stat point needed 5 )
Skill level 3: Additional Hp 560 ( Level Needed 44 – Stat point needed ? )
** Note: Hp healed = Your intelligence x ??? + addition Hp from skill **


==Quick Heal : heals target instantly << casting time = 0 second, Delay 30 seconds >>
Skill level 1: Additional Hp 71 ( Level Needed 6 – Stat point needed 3 )
Skill level 2: Additional Hp 255 ( Level Needed 27 – Stat point needed 3 )
Skill level 3: Additional Hp 712 ( Level Needed 54 – Stat point needed ? )
** Note: Hp healed = Your Wisdom x 2 + addition Hp from skill **


Hail : Long Range Water Attack << Elemental : Water, AoE radius = 5m, casting time = 0 second, Delay 30 seconds >>
Skill level 1: Additional water damage 69. ( Level Needed 8 – Stat point needed 3 )
Skill level 2: Additional water damage 181 ( Level Needed 23 – Stat point needed 3 )
Skill level 3: Additional water damage 305 ( Level Needed 33 – Stat point needed 4 )


Mana Drain : Close Range attacks that drain target mana. << casting time = 0 second, Delay ??? seconds >>
Skill level 1: Drains 700 mana. ( Level Needed 13 – Stat point needed 3 )
Skill level 2: Drains 1500 mana. ( Level Needed 29 – Stat point needed 4 )
Skill level 3: Drains 2000 mana. ( Level Needed 44 – Stat point needed 4 )


Group Heal : Slowly restores all party member Hp << casting time = 0 second, Delay 0 seconds >>
Skill level 1: Restores total 186 Hp in 18 seconds. ( Level Needed 18 – Stat point needed 4 )
Skill level 2: Restores total 360 Hp in 18 seconds. ( Level Needed 30 – Stat point needed 4 )
Skill level 3: Restores total 678 Hp in 18 seconds. ( Level Needed 45 – Stat point needed 4 )


Ice Storm : Long Range Ice Attack that decrease target attack speed and move speed << Elemental : Water, AoE skill, casting time = ??? second, Delay ??? seconds >>
Skill level 1: Additional damage 187 . Skill lasted 3 seconds. Radius 5m ( Level Needed 8 – Stat point needed 3 )
Skill level 2: Additional damage 301. Skill lasted 4 seconds. Radius 6m ( Level Needed 23 – Stat point needed 3 )
Skill level 3: Additional damage 455. Skill lasted 5 seconds. Radius 7m ( Level Needed 33 – Stat point needed 4 )


Energy Storm : Long Range Magic Attack << Non Elemental, casting time = ??? second, Delay ??? seconds >>
Skill level 1: ???
Skill level 2: ???
Skill level 3: ???


Holy Heal : Heals target << casting time = ??? second,delay = ??? second >>
Skill level 1: Additional Hp 494 ( Level Needed 37 – Stat point needed )
Skill level 2: Additional Hp 712 ( Level Needed 47 – Stat point needed 4 )
Skill level 3: Additional Hp 972 ( Level Needed 57 – Stat point needed 5 )
** Note: Hp healed = Your intelligence x ??? + addition Hp from skill **


Tsunami strike : Long Range Water Attack << Elemental : Water, casting time = ??? second, Delay ??? seconds >>
Skill level 1: Additional water damage 1100. ( Level Needed 38 – Stat point needed 4 )
Skill level 2: Additional water damage 1564. ( Level Needed 48 – Stat point needed 5 )
Skill level 3: Additional water damage 2108. ( Level Needed 58 – Stat point needed 5 )
free to play mmorpgs
+++ Special Skills +++
free to play mmorpgs

==Holy Blessing : Increase target HP limit in 30 minutes << Casting time = 0 second, Delay =0 second >>
Skill level 1: Hp limit increases by 200 ( Level Needed 7 – Stat point needed 3 )
Skill level 2: Hp limit increases by 500 ( Level Needed 24 – Stat point needed 4 )
Skill level 3: Hp limit increases by 850 ( Level Needed 35 – Stat point needed 5 )


==Resurrection : Resurrect target , higher skill level –> reduces skill delay << Casting time = ??? second, Delay =??? second >>
Skill level 1: Resurrect target, ( Level Needed 10 – Stat point needed 3 ) <>
Skill level 2: Resurrect target, ( Level Needed 31 – Stat point needed 4 )
Skill level 3: Resurrect target , ( Level Needed 56 – Stat point needed 5 )
**Note: Resurrected target does’nt lose exp**


==Pray : Increases party members strenght, REC, wisdom for 10 minutes << Casting time = 0 second, Delay =0 second >>
Skill level 1: Strenght, REC, wisdomt increases by 8 ( Level Needed 12 – Stat point needed 4 )
Skill level 2: Strenght, REC, wisdom increases by 20 ( Level Needed 25 – Stat point needed 5 )
Skill level 3: Strenght, REC, wisdom increases by 40 ( Level Needed 40 – Stat point needed 6 )


==Animal Spirit : Transform target into a creature in 1 minute << Casting time = ??? second, Delay =??? second >>
Skill level 1: Transform target into a creature ( Level Needed 15 – Stat point needed 3 )
Skill level 2: Transform target into a creature ( Level Needed 35 – Stat point needed 4 )
Skill level 3: Transform target into a POWERFUL creature ( Level Needed 55 – Stat point needed 5 )


==Hypnotize : Puts target to sleep. Success chance 80% << Casting time = ??? second, Delay =??? second >>
Skill level 1: Puts target to sleep in 8 seconds ( Level Needed 16 – Stat point needed 4 )
Skill level 2: Puts target to sleep in 15 seconds ( Level Needed 32 – Stat point needed 5 )
Skill level 3: Puts target to sleep in 15 seconds ( Level Needed 50 – Stat point needed 6 )


==Avatar :When HP level falls, Skills with delay under 500 seconds can be used countinously << can only use( effect ) 1 every 3 minutes >>
Skill level 1: Skills with delay under 500 seconds can be used countinously when HP drop below 10% for 30 seconds ( Level Needed 17 – Stat point needed 1 )
Skill level 2: Skills with delay under 500 seconds can be used countinously when HP drop below 17% for 30 seconds ( Level Needed 29 – Stat point needed 2 )
Skill level 3: Skills with delay under 500 seconds can be used countinously when HP drop below 25% for 30 seconds ( Level Needed 50 – Stat point needed 3 )


==Energy Exchange : Exchanges all remainding statima to Mana. << Casting time = 0 second, Delay =??? second >>
Skill level 1: Exchanges all remainding statima to 715 Mana ( Level Needed 18 – Stat point needed 3 )
Skill level 2: Exchanges all remainding statima to 1619 Mana ( Level Needed 37 – Stat point needed 4 )
Skill level 3: Exchanges all remainding statima to 2582 Mana ( Level Needed 57 – Stat point needed 5 )


==Mana Shield :When this shield up, physical and magical damage will be absorbed by Statima and Mana first << Casting time = 0 second, Delay 3 minutes, The shield collapses after 1minute >>
Skill level 1: Physical and magical damage will be absorbed by Statima first ( Level Needed 18 – Stat point needed 4 )
Skill level 2: Physical and magical damage will be absorbed by Mana first ( Level Needed 29 – Stat point needed 5 )
Skill level 3: Physical and magical damage will be absorbed by both Statima and Mana first ( Level Needed 47 – Stat point needed 6 )


==Devolution : Transforms target into an animal, unsuables with mob. Chance of success 80%. << Casting time = ??? second, Delay ??? minutes >>
Skill level 1: Target cannot attack in 15 seconds ( Level Needed 20 – Stat point needed 2 )
Skill level 2: Target cannot attack in 25 seconds ( Level Needed 33 – Stat point needed 3 )
Skill level 3: Target cannot attack in 35 seconds ( Level Needed 46 – Stat point needed 4 )


==Spell Mirror : Reflects all Magical Damage back to enemy. << Casting time = 0 second, Delay ??? minutes >>
Skill level 1: Reflects all Magical Damage back to enemy for 8 seconds ( Level Needed 22 – Stat point needed 7 )
Skill level 2: Reflects all Magical Damage back to enemy for 10 seconds ( Level Needed 32 – Stat point needed 8 )
Skill level 3: Reflects all Magical Damage back to enemy for 15 seconds ( Level Needed 43 – Stat point needed 9 )


==Freeze : Long range water attack that causes target unable to move in 3seconds << Elemental : Water, casting time = ??? second, Delay ??? seconds >>
Skill level 1: Additional water damage 426. Radius 5m. ( Level Needed 30 – Stat point needed 6 )
Skill level 2: Additional water damage 700. Radius 6m. ( Level Needed 42 – Stat point needed 7 )
Skill level 3: Additional water damage 987. Radius 7m. ( Level Needed 52 – Stat point needed 8 )


==Devine Heal : The most powerful heal skill, restore target heal [[ Ultimate and Hard mode special skill ]] << casting time = ??? second, Delay ??? seconds >>
Skill level 1: Additional Hp 1631 ( Level Needed 31 – Stat point needed 4 )
Skill level 2: Additional Hp 2338 ( Level Needed 41 – Stat point needed 5 )
Skill level 3: Additional Hp 3164 ( Level Needed 51 – Stat point needed 6 )
** Note: Hp healed = Your Wisdom x 2 + addition Hp from skill **


==Etaine Power : [[ Ultimate mode special skill ]] << casting time = ??? second, Delay 15 minutes >>
Uses all remainding statima, mana to increase party members attack speed, crit rate in 10 minutes. ( Level Needed 60 – Stat point needed 9 )
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Credits go to wh4tthefuk for putting this together!


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